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Wizard (Fire)

Hit Points: 6

Movement: 3 steps

Spell: Fireball (Red Foam Ball)

Damage: 3

Special: “Splash” All within noodle range of Victim also take 2 damage

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Rogue

Hit Points: 8

Movement: 5 steps

Weapon: Dagger (Short Gray Noodle)

Damage: 2

Special: “Outmaneuver” If you take 3 or less steps, you get 2 attacks.

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Fighter

Hit Points: 12

Movement: 4 steps

Weapon: Longsword (Gray Noodle)

Damage: 3

Special: “Cleave” Next attack deals 5 damage.